

Playing a Hammerdin is relatively beginner friendly, and the combination of its clear speed and high magic find potential makes it one of the best, if not the best magic finding characters. It is capable of solo playing at player 8 difficulty, has very quick movement speed by teleport, and is a viable ladder starter as budget gearing options are available.

The build is overpowered to say the least. If you want to solo the game, other active skills, like Zeal can be utilized. For fast movement, Vigor aura and Charge skills can be used to pass any obstacles, and if you are wealthy enough, an Enigma can be used for Teleportation. Even in budget gear at the early days of a new ladder season, Uber Diablo or Uber Tristram can be easily dealt with. The main utility of a smiter is to kill endgame bosses. 🔸 Only requires minimal attention, no skill switching is needed

🔸 Hell Chaos run and Hell Baal run both within 2-3 minutes They have a very simple playstyle, if you like melee builds, you will definitely enjoy this one. They are very good ladder starters, and their auras help the whole party in a variety of situations, when more survivability, more damage output, or single target damage is required. Smiters are amongst the most popular characters in D2R, as they are the best build for killing single targets quickly, and their survivability is awesome. The Smiter is a Paladin build using Smite as it’s primary attacking skill.
