
“If I let you use the controller on the PC, then I have to let you use the user interface that goes with it, and if I give you the roll and I haven’t throttled the number of enemies attacking you because the mouse-and-keyboard players can handle all those enemies, but with a controller you have too many guys,” Berger added. Whereas on console it’s the exact opposite, you’re drawn in.”

“When you’re playing on the PC, you’re not really looking at your character as much, you’re kind of focusing on the cursor. "It flows more, because you’re constantly repositioning your character with the thumbstick you’re really never stationary on console, whereas on PC you’re a lot more stationary."

“The rhythm on PC is tactactactactactac – you’re clicking the mouse, you’re telling your character where to go, the rhythm is very different," Berger told Eurogamer.
